Wednesday, December 19, 2012

HITMAN: ABSOLUTION Crack (2012)



Absolution.The word in itself means ‘Formal release from guilt, obligation, or punishment.’ We wonder why the fans of the Hitman series had to wait almost six and a half years for the formal release from guilt. For the character, of course, not the fans themselves!
Agent 47 takes off from where he left off with Blood Money. His barcoded dome may have spent a really long time in the sidelines, but he’s back to doing what he’s best at. Sneaking up and killing people with objects that are lying around. And in the Absolution version – you can really indulge Agent 47 to a whole new level of killing. Above everything, Absolution is a game that wants you to experiment with it. It refuses to be rushed through, rewarding brains over brawn. It wants you to spend time inside it, methodically picking your way around and discovering morbid new ways to snuff out your unfortunate marks. Like Blood Money before it, your targets here can be executed in a host of ever-so-slightly sickeningly different ways. Returning Hitman fans won’t settle for a simple bullet to the back of the head; they’ll immediately be on the lookout for the tell-tale signs of a classic Hitman kill opportunity. Some of them are more subtle than others but, like Blood Money, they’re all there, waiting to be discovered. A couple of the game’s kills are more tightly choreographed for dramatic effect, complete with a brief cutscene of your deserved victim sucking in their last breaths, but most of the game’s kills – two dozen of them at least – are traditional Hitman fare. How you take them out is in your hands. This is a slow-paced, measured experience.
There are 20 levels but many are broken up into a series of stages. The key difference between this and Blood Money is the levels are segmented. Instead of one big level, say, like the Heaven and Hell Club, levels in Absolution are often completed in discrete chunks. For instance, there may be one or more areas that need to be stealthily navigated and passed through before you can reach the area where your target is. Some levels have several targets spread over multiple stages. The Attack of the Saints level, for instance, has you slowly taking out all seven leather-clad nun assassins over the course of three distinct areas. The controversial trailer released featuring 47 taking them out in a tightly-compressed flurry of moves cribbed from several viewings of The Bourne Identity really did this level a disservice. They’re nothing alike.
When it gets cooking, Hitman: Absolution evokes the feeling of a deadly, measured dance. It’s a constant tango between you and the computer, with each party alternately taking the lead through arenas that constantly shift, re-set, and upset expectations. It’s outsized and ambitious, drunk with freedom; vulgar, offensive, yet clever and respectful.
A world this rotten, this far beyond redemption, could do with a little killing. Who better to do it than you?


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